![]() ![]() Combining exports – right now, one exported vehicle is equal to one vehicle in BeamNG, so multiple variations of the same car cannot be combined into one.I understand the choice in the case of windows (since cars in Automation have no interiors),īut breakable lights don’t sound like an impossible feat, especially since they seem to have insides modelled. Breakable lights – right now no material can break, which can look odd.Of course, what we are seeing is only the first release of the exporter and issues occur.Īlso, there are some things I would love to see implemented: How cool is that? I don’t recall any other cross-game collaborations like this, so maybe these two games are going to show the others that integrations like thisĪre possible and worth going for – after all, it’s a very common trend in web development, so why couldn’t games also integrate with each other?Īnd it works great! I found it fun both to design the cars in Automation… ![]() What a day! Yesterday, Automation and BeamNG.drive released their joint updates,Ī result of collaboration allowing players to drive and crash cars they create. ![]() ![]() Automation & BeamNG.drive joint update is the best thing since sliced bread ![]()
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